Session One
The journey for Johfra, Peter, Ka'sias, Cogar, Karn, and Arlen began at the meeting with Syndra Slyvane. The dying Syndra wasting away slowly as the death curse takes its course with unrelenting devestation. Sympathetic to her plight, Johfra has rallied the young adventures to go on the mission to find the Soul Monger located someplace in Chult.
Syndra was generous enough to book passage on the Brasen Pegasus, a ten day journey to the Jungle Peninsula of Chult....a land of danger and riches. Captain Ortimay welcomed the new passengers and the ten day journey allowed the guys to get aquainted.
As the ship drew closer to their destination, the weather had noticeably become hotter and much more humid...just a small taste of the coming physical and culture shock to come. The fairly uneventful pleasure cruise soon turned to great danger, as pirates well known to captain Ortimay began to close in the the Brasen Pegasus. With the wind at their backs, the pirate ship Drangonfang captained by the infamous captain Elok closed ranks and began to lob shells of fire, smoke and Ice.
The Pegasus was further slowed after a razer chain had ripped through the canvas sails, making an escape even more difficult. The party took immediate action to help the crew. Cogar Karn assisted the team in reloading and firing the ballista's, making great progress by destroying the navigation wheel and injuring their captain.
Following volleys of crossbow bolts and inevitable collision, Johfra with the aid of magic from Ka'sias propelled himself some forty five feet directly on his face on the oncoming pirate ship. The shock of the crew of the weakened Paladin's boldness sent shivers and panic throughout the ship which was already on fire, as they converged with their slashing scimitars.
Meanwhile, the ferocious insults cast by Peter combined with the piercing ting of his triangle directed toward the pirate captain were enough to keep him distracted...especially the insults of his dear mother for whom had just recently passed away from complications of Monkey fever.
After climing twenty feet up the ship mast, Arlen effectively picked off pirates right and left with deadly accuracy and with a display of his acrobatic abilities....catching himself from a fall and making it look easy.
Following the death of the pirate ship captian and the subsequent surrender of the Dragonfang's crew, the Brasen Pegasus was damaged and sunk. The rest of the journey had to completed in the Dragonfang. If facing attack by pirates wan't enough a greedy loot demanding Dragon Turtle in the Bay of Chult skimmed off some the spoils....MORE!!!!!
Onto Port Nyanzaru
Arrival! The familiar sounds of a harbor—creaking ropes, slapping waves, heavy
barrels rolling across cobblestones—mingle with voices shouting and
cursing in an unfamiliar language filled with clicks, inhalations, and
singsongy words that make it sound almost musical. The aroma of
unfamiliar spices and tropical fruit mixes with the wharfside smells of
fish, tar, and canvas.
Beyond all that, Port Nyanzaru is an
explosion of color. Buildings are painted in bright shades of blue,
green, orange, and salmon pink, or their walls are adorned with murals
portraying giant reptiles and mythical heroes. Every building sports
baskets and clay urns of colorful flowers or is draped in leafy,
flowering vines. Minstrels in bright clothing adorned with feathers and
shells perform on street corners. Multicolored pennants and sun awnings
flutter atop the city walls. A crowd of children dressed in feathered
hats and capes races past you, squealing in delighted terror as a street
performer costumed as a big-toothed lizard stomps and roars behind
them. The whole city seems to be bustling, sweating, laughing, swearing,
and singing.
In shock in seeing the Dragonfeng pirate ship the Harbor Master Zindar was the first to greet the adventures off the ship. He provided them with some basic information about the city, who to collect the pirate bounty from, and the need to meet O'tamu
After a review of the city message boards, the group decided to heading to the market and find Zanthi to collect the bounty and trade in some gems. They were met up with the dandy O'tamu whom offered them a place to stay on a dinner meal that evening.
A unforeseen interruption by a group of boys attempting to pick pocket. During the incident, a boy was "accidentally" killed and the group met a non Chultan that went by the name of Runt. Although some of the party did not trust the young lad, his persistence paid off and has vowed to help the party find it's way around town.
Session 1 ended in the marketplace following time spent selling off some gems. Let's see where the party goes and does next time.
This has been a TOT Production (Ltd)
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